Anyway, I think ... i finally worked out a relatively clean solution to a listview which contains images which are loaded asynchronously.
In short:
- Create a sub-class of ImageView and use that wherever an icon in a list is used.
- Implement a separate loading/cache which loads images at the direction of this new ImageView via a thread. It needs to be able to throw away requests if they're not needed and generally serialise loading of images.
- Just set the image uri/url/file on the ImageView and let it handle aborting load of an image if it didn't use it.
- And this is the important bit which gets around an annoying problem with android: treat item 0 separately and just load it's icon directly w/o caching.
Without the last item you can end up loading the the image into the wrong imageview so end up with a missing icon - I recall having a lot of problems trying to workaround this last time, but this is a much more reliable and simple solution.
Previously I was trying to use notifyDataSetChanged() each time an image loaded as well as other nasty redirections to try and update properly whilst still coping with android (ab)using item 0 for it's own nefarious purposes (i presume it's for layout).
Originally i needed to load remote url's so I couldn't just use setBitmapURI() (otherwise i probably would've just used that at the time - it was a very short-on-time prototype), and although i currently don't need that functionality this manual code is smoother for the user and I can do other stuff like animations. The android code will delay drawing the screen until the image is actually loaded which adds a lot of judder particulalry if you're images might be large sizes.
Still not as nice as the JavaFX stuff I did, but it'll suffice. I will have to do something similar in the internode radio app - the solution there is different again but not very good either.
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